Friday, July 15, 2011

Radeon HD 6970



AMD has the Radeon HD 6970 to 14 December 2010, with the Radeon HD 6950th The Radeon HD 6900 series GPU architecture AMD VLIW4 sport, which is 6800th of the architecture of the series VLIW5 It has a higher degree of parallel processing engine for a twin-engine configuration. VLIW4 was carried out in order to increase the efficiency and performance of their stream processors.Former Radeon HD 6800-series hopes in two ways - first it sounded like something more than a midrange GPU was accompanied with the GeForce GTX 460 cards, and also that it is not so new. But while the HD 6800 GPU Barth was more like an overclocked HD 5830 with a tight front-end device, the Cayman GPU Radeon HD 6900 is a completel
y new design in everything.
Before getting into the details of the new GPU, we will clarify the appointment. We appeal to the survival of the ATI Radeon, because what most people know, and AMD said that it is acceptable for the partners to move gradually from ATI AMD 2011th Although the intention of AMD Fusion APU change begins in the spring of 2011, it is absurd, from a single piece of silicon, both AMD and ATI has to speak.The Radeon HD 6970 is composed of 2.64 billion transistors, offers 1536 stream processors, 96 texture units, 32 color rasters, POR 128 and Z / stencil. He has an impressive 2.7 TFLOPS of computing power in the GPU texture fill rate of 84.5 per second and a fill rate of 28.2 Gigatexels Gigatexels pixels per second. The HD 6970 with 2048 MB of GDDR5 memory at 1375MHz (or 5.5GHZ DDR) in a 256-bit bus. Memory bus has a theoretical peak performance of 176 Gbps.This should be the GPU for flexible use in the general labor - GPU act more like a modern CPU. The two channels of DMA (Direct Memory Access) engine in the GPU will also be published to improve the capabilities of the GPU for GPU computing, so that two simultaneous reads or writes or concurrent read-write unit.But we are not sure of the need for such a late hour. A racing game in a single application, which means that Nvidia's technology is perfectly adequate means - a game can be called a core, and pull code in DirectX and Shader DirectCompute Fermi GPU without problems.

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